Tarantia
Capitol of Aquilonia, this old and lovely city on the Road of Kings is the center of trade and commerce in the kingdom.
Population
260,000 (Search +3)
Physical and Magical Environment
Terrain: Woodlands
Appearance: Attractive (+1)
Mana Level: Regular Mana (Rare Enchantment)
Hygiene: 0
Culture and Economy
Language: Hyborian
Technology Level: 3
Wealth: Average
Literacy: Broken
Status: -2 to 7
Political Environment
Government: Monarchy
Control Rating: 4 (Corruption -2)
Military Resources: $24.3M
Defense Bonus: +6
Legal Environment
Old Tarantia is not quite lawless, but neither the City Watch nor the King's Guard patrol the area (indeed, they rarely cross the river to the old city unless there is a riot or other civil unrest). The legal authority in the old city is the Office of the Justiciar, a private law enforcement agency supported by the merchants and other interested parties of Old Tarantia. The Justiciar's men do not patrol the city, but occupy headquarters near the East Gate. The may be summoned by ringing any of the various bells located in mercantile areas of Old Tarantia.
North of the river, the city is governed by law and order. The City Watch patrols the streets day and night, keeping an eye out for criminal activity as well as other forms of civil unrest. Those suspected of or captured in the commission of crimes will generally be incarcerated in the city dungeons until they pay a fine or are brought before a magistrate. Capital crimes (murder, rape, and excessive property theft or destruction) are heard in the King's Court. The rulings of magistrates and the King's Court are final and without appeal.
See also
- Living in Old Tarantia. A guide to the cost of living in the old city.
- Urban Survival 101. A guide to getting stuff cheap and scoring extra cash.
- Training in Tarantia. Available training and education in the city and surrounding areas.