Tarantia

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Tarantia, capitol of Aquilonia.

Capitol of Aquilonia, this old and lovely city on the Road of Kings is the center of trade and commerce in the kingdom.

Population

260,000 (Search +3)

Physical and Magical Environment

Terrain: Woodlands

Appearance: Attractive (+1)

Mana Level: Regular Mana (Rare Enchantment)

Hygiene: 0

Culture and Economy

Language: Hyborian

Technology Level: 3

Wealth: Average

Literacy: Broken

Status: -2 to 7

Political Environment

Government: Monarchy

Control Rating: 4 (Corruption -2)

Military Resources: $24.3M

Defense Bonus: +6

Legal Environment

Old Tarantia is not quite lawless, but neither the City Watch nor the King's Guard patrol the area (indeed, they rarely cross the river to the old city unless there is a riot or other civil unrest). The legal authority in the old city is the Office of the Justiciar, a private law enforcement agency supported by the merchants and other interested parties of Old Tarantia. The Justiciar's men do not patrol the city, but occupy headquarters near the East Gate. The may be summoned by ringing any of the various bells located in mercantile areas of Old Tarantia.

North of the river, the city is governed by law and order. The City Watch patrols the streets day and night, keeping an eye out for criminal activity as well as other forms of civil unrest. Those suspected of or captured in the commission of crimes will generally be incarcerated in the city dungeons until they pay a fine or are brought before a magistrate. Capital crimes (murder, rape, and excessive property theft or destruction) are heard in the King's Court. The rulings of magistrates and the King's Court are final and without appeal.

See also

Additional Media

Map of Tarantia
Map of Old Tarantia