Lee Linda 154

From GURPSworld Wiki
Jump to navigation Jump to search

Name: Lee Linda 154 Points Player: Image Campaign: Zombie Apocalypse Created On: Sep 5, 2009

Title: Private (USMC) Religion: Southern Baptist Race: Human Height: 5' 3" Hair: Redhead, Short Gender: Male Weight: 155 lb Eyes: Grey Age: 25 Size: +0 Skin: Dark Tan Birthday: October 12 TL: 8 Hand: Right


Attributes Strength (ST): 11 Dexterity (DX): 12 Intelligence (IQ): 11 Health (HT): 11

Will: 11 Fright Check: 11 Basic Speed: 6 Basic Move: 6 Perception: 12 Vision: 12 Hearing: 12 Taste Smell: 12 Touch: 12


Damage thr:1d-1, sw: 1d+1


Lifting Moving Things Basic Lift: 24 lb One-Handed Lift: 48 lb Two-Handed Lift: 192 lb Shove Knock Over: 288 lb Running Shove Knock Over: 576 lb Carry On Back: 360 lb Shift Slightly: 1,200 lb


Fatigue Current FP: Basic FP: 11 Tired: 3 Collapse: 0 Unconscious: -11


Hit Points Current HP: Basic HP: 11 Reeling: 3 Collapse: 0 Check #1: -11 Check #2: -22 Check #3: -33 Check #4: -44 Dead: -55


Encumbrance

None (0): 24 lb move:6 dodge:9

Light (1): 48 lb move:4 dodge:8

• Medium (2): 72 lb move:3 dodge:7

Heavy (3): 144 lb move:2 dodge:6

X-Heavy (4): 240 lb move:1 dodge:5


Hit Location -: Eye _ penalty: -9 _ DR: 0 3-4: Skull _ penalty: -7 _ DR: 14 5: Face _ penalty: -5 _ DR: 0 6-7: R. Leg _ penalty: -2 _ DR: 0 8: R. Arm _ penalty: -2 _ DR: 0 9-10: Torso _ penalty: 0 _ DR: 12 11: Groin _ penalty: -3 _ DR: 12 12: L. Arm _ penalty: -2 _ DR: 0 13-14: L. Leg _ penalty: -2 _ DR: 0 15: Hand _ penalty: -4 _ DR: 0 16: Foot _ penalty: -4 _ DR: 2 17-18: Neck _ penalty: -5 _ DR: 0 -: Vitals _ penalty: -3 _ DR: 12


Advantages & Disadvantages Warrior Template [ pts] MA41

Danger Sense [15 pts] B47

Callous

+1 to Interrogation and Intimidation when I use threats or torture [-5 pts] B125

Duty (Team Delta) FR: 15, -15. or you may purchase -10 point version. [-15 pts] B133

Intolerance (All nations but own) Scope: Anyone unlike you, -10. [-10 pts] B140

Sense of Duty America [-10 pts] B153

NCO Lens [ pts] MA41

Rank 1 USMC Private [5 pts] B29

Flexibility [5 pts] B56

Style Familiarity (Fairbairn Close Combat Training) [1 pts] MA49

Improvised Weapons(Brawling) Ignore skill penalties when yielding an improvised weapon [1 pts] MA50

Improvised Weapons(Karate) Ignore skill penalties when wielding an improvised weapon [1 pts] MA50

Sense of Duty Alpha Male [-2 pts] B153

Vow (always take point) [-5 pts] B161

Delusions Globalists are taking over America [-1 pts] B164

Dislikes "Bleeding-Hearts" [-1 pts] B164

Expression "Death comes to all of us" [-1 pts] B164

Habit drinks bourbon from a hip flask [-1 pts] B164

Uncongenial [-1 pts] B164


Skills Combat - _ []

Backbreaker (ST) - 8 _ -3 [0] MA82

Binding (Judo) - 9 _ +0 [0] MA82

Brawling - 12 _ DX+0 [1] B182

Choke Hold (Judo) - 8 _ -1 [2] B230, MA69

Disarming (Judo) - 10 _ +1 [2] B230, MA70

Elbow Strike (Brawling) - 10 _ -2 [0] B230, MA71

Feint (Spear) - 11 _ +0 [0] B231, MA73

Garrote - 8 _ DX-4 [0] B197

Ground Fighting (Brawling) - 8 _ -4 [0] B231

Ground Fighting (Judo) - 5 _ -4 [0] B231, MA73

Gunner/TL8 (Machine Gun) - 8 _ DX-4 [0] B198

Guns/TL8 (Grenade Launcher) - 14 _ DX+2 [3] B198

Guns/TL8 (Light Anti-Armor Weapon) - 12 _ DX+0 [0] B198

Guns/TL8 (Light Machine Gun) - 10 _ DX-2 [0] B198

Guns/TL8 (Pistol) - 10 _ DX-2 [0] B198

Guns/TL8 (Rifle) - 16 _ DX+4 [12] B198

Guns/TL8 (Submachine Gun) - 10 _ DX-2 [0] B198

Head Butt (Karate) - 10 _ +0 [2] MA74

Judo

Includes encumbrance penalty - 9 _ DX-1 [2] B203

Karate Includes encumbrance penalty - 10 _ DX+0 [4] B203

Knee Strike (Brawling) - 11 _ -1 [0] B232, MA76

Knee Strike (Karate) - 10 _ +0 [1] B232

Knife - 13 _ DX+1 [2] B208

Liquid Projector/TL8 (Flamethrower) - 8 _ DX-4 [0] B205

Neck Snap (ST) - 8 _ -3 [2] B232, MA77

Retain Weapon (Rifle) (DX) - 13 _ +1 [2] B232, MA78

Shortsword - 11 _ DX-1 [1] B209

Spear - 11 _ DX-1 [1] B208

Staff - 9 _ DX-3 [0] B208

Stamp Kick (Brawling) - 9 _ -3 [0] MA80

TA (Knife Thrust/Neck) (Knife) - 10 _ -3 [3] MA68

TA (Stamp Kick/Face) (Stamp Kick) Damage is thrust+1, plus Brawling or Karate bonus, DX if miss... - 4 _ -5 [0] MA68

TA (Stamp Kick/Skull) (Stamp Kick) Damage is thrust+1, plus Brawling or Karate bonus, DX if miss... - 2 _ -7 [0] MA68

Throwing - 11 _ DX-1 [1] B226

TA (Spear Thrust/Face) (Spear) - 6 _ -5 [0] MA68

TA (Spear Thrust/Neck) (Spear) - 6 _ -5 [0] MA68

TA (Spear Thrust/Vitals) (Spear) - 8 _ -3 [0] MA68

Security - _ []

Climbing Includes ecumbrace penalty and +3 for Flexibility - 12 _ DX-1 [1] B183

Electronics Operation/TL8 (Security) - 11 _ IQ+0 [2] B189

Electronics Repair/TL8 (Security) Includes tool kit penalty - 8 _ IQ-1 [1] B190

Escape Includes +3 for Flexibility - 13 _ DX-2 [1] B192

Heraldry - 10 _ IQ-1 [1] B199

Holdout - 6 _ IQ-5 [0] B200

Interrogation Does not include +1 from Callous when I use threats or torture - 10 _ IQ-1 [1] B202

Intimidation Does not include +1 from Callous when I use threats or torture - 10 _ Will-1 [1] B202

Invisibility Art - - _ - [0] B202

Light Walk - - _ - [0] B205

Knot-Tying - 8 _ DX-4 [0] B203

Observation - 13 _ Per+1 [4] B211

Search - 11 _ Per-1 [1] B219

Stealth Includes encumbrance penalty - 11 _ DX+1 [4] B222

Streetwise - 10 _ IQ-1 [1] B223

Military - _ []

Expert Skill (Military Science) - 9 _ IQ-2 [1] B193

First Aid/TL8 Includes +1 (quailty) bonus for first aid kit - 11 _ IQ+0 [1] B195

Gesture - 12 _ IQ+1 [2] B198

Hiking - 12 _ HT+1 [4] B200

Leadership - 12 _ IQ+1 [4] B204

Soldier/TL8 - 13 _ IQ+2 [8] B221

Tactics - 10 _ IQ-1 [2] B224

Everyman - _ []

Computer Operation/TL8 - 11 _ IQ+0 [1] B184

Cooking - 10 _ IQ-1 [1] B185

Current Affairs/TL8 (Politics) - 11 _ IQ+0 [1] B186

Driving/TL8 (Automobile) - 11 _ DX-1 [1] B188

Driving/TL8 (Motorcycle) - 11 _ DX-1 [1] B188

Housekeeping - 11 _ IQ+0 [1] B200

Swimming Includes 2x encumbrance penalty - 7 _ HT+0 [1] B224


Spells


Melee Bayonet, multi-purpose

-1 to Guns skill when mounted

Thrust _ level: 11 _ parry: 8 _ block: no _ damage: 1d+2 imp _ reach: 1 _ ST: 9†

Head Butt Head Butt _ level: 11 _ parry: no _ block: no _ damage: 1d-1 _ reach: C _ ST:

Large Knife Swung _ level: 13 _ parry: 8 _ block: No _ damage: 1d-1 cut _ reach: C,1 _ ST: 6

Large Knife Thrust _ level: 13 _ parry: 8 _ block: No _ damage: 1d-1 imp _ reach: C _ ST: 6

Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive

Swung _ level: 11 _ parry: 8 _ block: No _ damage: 1d+1 cr _ reach: 1 _ ST: 6

Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive

Thrust _ level: 11 _ parry: 8 _ block: No _ damage: 1d-1 cr _ reach: 1 _ ST: 6

Natural Kick _ level: 10 _ parry: No _ block: _ damage: 1d cr _ reach: C,1 _ ST:

Natural Kick w/Boots _ level: 10 _ parry: No _ block: _ damage: 1d+1 cr _ reach: C,1 _ ST:

Natural Punch _ level: 12 _ parry: 9 _ block: _ damage: 1d-1 cr _ reach: C _ ST:

rifle butt If swung like a club may require a HT roll to avoid breakage.

Swing _ level: 6 _ parry: 6 _ block: no _ damage: 2d cr _ reach: 1 _ ST: 12‡

rifle butt If swung like a club may require a HT roll to avoid breakage.

Thrust _ level: 9 _ parry: 7 _ block: no _ damage: 1d+1 cr _ reach: 1 _ ST: 9†


Ranged Weapons .40 S&W (10x21mm) clip Kahr K40, .40 S$W _ Lvl: 0 _ Acc: 1 _ Damage: 2d+1 pi+ _ Range: 140/1600 _ RoF: 3 _ Shots: 6+1(3) _ Bulk: -1 _ Rcl: 2 _ ST: 8

5.56x45mm NATO clip

holds 30 rounds

Colt M4A1 _ Lvl: 0 _ Acc: 4 _ Damage: 4d+2 pi _ Range: 750/2900 _ RoF: 15 _ Shots: 30+1(3) _ Bulk: -4 _ Rcl: 2 _ ST: 9†

HE (High Explosive) Round Grenade Launcher _ Lvl: 14 _ Acc: 1 _ Damage: 6d+2 [2d] cr ex _ Range: 30/440 _ RoF: 1 _ Shots: 1(3) _ Bulk: - _ Rcl: 2 _ ST: 9†

HEDP (High Explosive Dual-Purpose) Round Grenade Launcher _ Lvl: 14 _ Acc: 1 _ Damage: 7d(10) cr ex 6d [2d] cr ex _ Range: 30/440 _ RoF: 1 _ Shots: 1(3) _ Bulk: - _ Rcl: 2 _ ST: 9†

Large Knife Thrown _ Lvl: 8 _ Acc: +0 _ Damage: 1d-1 imp _ Range: 8/16 _ RoF: 1 _ Shots: T(1) _ Bulk: -2 _ Rcl: _ ST: 6


Equipment (71.75 lb; $26,558) M4A1 SOPMOD

fitted with four accessory rails

State: E _ # 1 _ $ 1,200 _ Lb 6.6 lb _ ∑ $ 22,728 _ ∑ Lb 14.7 lb _ Ref: HT121

5.56x45mm NATO clip holds 30 rounds

State: E _ # 2 _ $ 34 _ Lb 1 lb _ ∑ $ 68 _ ∑ Lb 2 lb _ Ref: HT121

Colt M203A2, 40x46mmSR mounts under Colt M4A1 on a rail, cannot use long grenades

State: E _ # 1 _ $ 1,250 _ Lb 2.6 lb _ ∑ $ 1,260 _ ∑ Lb 3.1 lb _ Ref: HT142

HE (High Explosive) Round State: E _ # 1 _ $ 10 _ Lb 0.5 lb _ ∑ $ 10 _ ∑ Lb 0.5 lb _ Ref: HT142

Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive

State: E _ # 1 _ $ 200 _ Lb 0.5 lb _ ∑ $ 200 _ ∑ Lb 0.5 lb _ Ref: HT52, B273

Mini-Computer Sight +1 Guns, +3 Acc to 2000 yards, 2-4x magnification, Night Vision 7, -1 Bulk, 2xS/2 hrs.

State: E _ # 1 _ $ 20,000 _ Lb 2.5 lb _ ∑ $ 20,000 _ ∑ Lb 2.5 lb _ Ref: HT157

rifle butt If swung like a club may require a HT roll to avoid breakage.

State: E _ # 1 _ $ 0 _ Lb 0 lb _ ∑ $ 0 _ ∑ Lb 0 lb _ Ref: HT198

Military Uniform State: E _ # 1 _ $ 120 _ Lb 1 lb _ ∑ $ 1,976 _ ∑ Lb 22 lb _ Ref: HT63-5

5.56x45mm NATO clip holds 30 rounds

State: E _ # 2 _ $ 34 _ Lb 1 lb _ ∑ $ 68 _ ∑ Lb 2 lb _ Ref: HT121

Assault Vest 5 DR vs all but pi and cut; flexible: 1/10 cut, imp, pi; 1/5 cr

State: E _ # 1 _ $ 900 _ Lb 8 lb _ ∑ $ 900 _ ∑ Lb 8 lb _ Ref: HT67

Scabbard, Bayonet State: E _ # 1 _ $ 3 _ Lb 0.3 lb _ ∑ $ 43 _ ∑ Lb 1.3 lb _ Ref:

Bayonet, multi-purpose -1 to Guns skill when mounted

State: E _ # 1 _ $ 40 _ Lb 1 lb _ ∑ $ 40 _ ∑ Lb 1 lb _ Ref: HT197

Holster, Belt State: E _ # 1 _ $ 25 _ Lb 0.5 lb _ ∑ $ 782 _ ∑ Lb 2.4 lb _ Ref: B289

Kahr K40, .40 S&W State: C _ # 1 _ $ 720 _ Lb 1.5 lb _ ∑ $ 720 _ ∑ Lb 1.5 lb _ Ref: HT103

.40 S&W (10x21mm) clip State: E _ # 1 _ $ 37 _ Lb 0.4 lb _ ∑ $ 37 _ ∑ Lb 0.4 lb _ Ref: HT103

Scabbard, Knife State: E _ # 1 _ $ 3 _ Lb 0.3 lb _ ∑ $ 43 _ ∑ Lb 1.3 lb _ Ref:

Large Knife State: E _ # 1 _ $ 40 _ Lb 1 lb _ ∑ $ 40 _ ∑ Lb 1 lb _ Ref: B272

Canteen State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 3 lb _ Ref: B288

Water, 1 quart State: E _ # 1 _ $ 0 _ Lb 2 lb _ ∑ $ 0 _ ∑ Lb 2 lb _ Ref:

Canteen State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 3 lb _ Ref: B288

Water, 1 quart State: E _ # 1 _ $ 0 _ Lb 2 lb _ ∑ $ 0 _ ∑ Lb 2 lb _ Ref:

Ballistic Helmet State: E _ # 1 _ $ 250 _ Lb 3 lb _ ∑ $ 250 _ ∑ Lb 3 lb _ Ref: HT70

Boots, Jungle DR 3 when attack strikes foot from beneath

State: E _ # 1 _ $ 75 _ Lb 3 lb _ ∑ $ 75 _ ∑ Lb 3 lb _ Ref: HT68

Backpack, Small Holds 40 lbs.

State: E _ # 1 _ $ 60 _ Lb 3 lb _ ∑ $ 1,529 _ ∑ Lb 29.05 lb _ Ref: B288

.40 S&W (10x21mm) clip State: E _ # 1 _ $ 37 _ Lb 0.4 lb _ ∑ $ 37 _ ∑ Lb 0.4 lb _ Ref: HT103

5.56x45mm NATO clip holds 30 rounds

State: E _ # 3 _ $ 34 _ Lb 1 lb _ ∑ $ 102 _ ∑ Lb 3 lb _ Ref: HT121

Detachable Baffle Suppressor -3 to Hearing, -1 Bulk

State: E _ # 1 _ $ 750 _ Lb 1.4 lb _ ∑ $ 750 _ ∑ Lb 1.4 lb _ Ref: HT121,159

HE (High Explosive) Round State: E _ # 7 _ $ 10 _ Lb 0.75 lb _ ∑ $ 70 _ ∑ Lb 5.25 lb _ Ref: HT142

HEDP (High Explosive Dual-Purpose) Round State: E _ # 2 _ $ 20 _ Lb 0.75 lb _ ∑ $ 40 _ ∑ Lb 1.5 lb _ Ref: HT143

Tool Kit--Electronics Repair (Security), mini allows Electronics Repair at -2 (quality) for specific specialty

State: E _ # 1 _ $ 400 _ Lb 2 lb _ ∑ $ 400 _ ∑ Lb 2 lb _ Ref: HT24

First Aid Kit, small Can treat one major wound or a couple smaller one.

State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 1 lb _ Ref: HT221

Military Rations State: E _ # 6 _ $ 5 _ Lb 1.5 lb _ ∑ $ 30 _ ∑ Lb 9 lb _ Ref: HT35

Personal Basics Minimum gear for camping (-2 Survival w/o it)

State: E _ # 1 _ $ 5 _ Lb 1 lb _ ∑ $ 5 _ ∑ Lb 1 lb _ Ref: B288

Survival Tablets Sufficient for 6 meal, in a quart sized canteen

State: E _ # 1 _ $ 25 _ Lb 1.5 lb _ ∑ $ 25 _ ∑ Lb 1.5 lb _ Ref: HT35


Notes Private Linda is currently attached to NASA special operations Team Delta. His encumbrance will decrease to Light if he drops his Backpack.

The Fairbairn Close Combat Training Style emphasizes killing and sentry removal. U.S. Marine Corps Martial Arts Program emphasizes quick, violent attacks to stun or confust the opponent, followed by a takedown or throw.

WARNING: Guns not defaulting to Rifle.

154 Points Attributes: 90 Advantages: 28 Disadvantages: -47 Quirks: -5 Skills: 88 Spells: 0 Race: 0 Earned: 0

Modified at 12:37 AM on Sep 9, 2009. GURPS Character Sheet is copyright © 1998-2002, 2005-2009 by Richard A. Wilkes — All rights reserved worldwide.

See also