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Name: Lee Linda 154 Points Player: Image Campaign: Zombie Apocalypse Created On: Sep 5, 2009
Title: Private (USMC) Religion: Southern Baptist Race: Human Height: 5' 3" Hair: Redhead, Short Gender: Male Weight: 155 lb Eyes: Grey Age: 25 Size: +0 Skin: Dark Tan Birthday: October 12 TL: 8 Hand: Right
Attributes Strength (ST): 11 Dexterity (DX): 12 Intelligence (IQ): 11 Health (HT): 11
Will: 11 Fright Check: 11 Basic Speed: 6 Basic Move: 6 Perception: 12 Vision: 12 Hearing: 12 Taste Smell: 12 Touch: 12
Damage thr:1d-1, sw: 1d+1
Lifting Moving Things Basic Lift: 24 lb One-Handed Lift: 48 lb Two-Handed Lift: 192 lb Shove Knock Over: 288 lb Running Shove Knock Over: 576 lb Carry On Back: 360 lb Shift Slightly: 1,200 lb
Fatigue Current FP: Basic FP: 11 Tired: 3 Collapse: 0 Unconscious: -11
Hit Points Current HP: Basic HP: 11 Reeling: 3 Collapse: 0 Check #1: -11 Check #2: -22 Check #3: -33 Check #4: -44 Dead: -55
Encumbrance
None (0): 24 lb move:6 dodge:9
Light (1): 48 lb move:4 dodge:8
• Medium (2): 72 lb move:3 dodge:7
Heavy (3): 144 lb move:2 dodge:6
X-Heavy (4): 240 lb move:1 dodge:5
Hit Location -: Eye _ penalty: -9 _ DR: 0 3-4: Skull _ penalty: -7 _ DR: 14 5: Face _ penalty: -5 _ DR: 0 6-7: R. Leg _ penalty: -2 _ DR: 0 8: R. Arm _ penalty: -2 _ DR: 0 9-10: Torso _ penalty: 0 _ DR: 12 11: Groin _ penalty: -3 _ DR: 12 12: L. Arm _ penalty: -2 _ DR: 0 13-14: L. Leg _ penalty: -2 _ DR: 0 15: Hand _ penalty: -4 _ DR: 0 16: Foot _ penalty: -4 _ DR: 2 17-18: Neck _ penalty: -5 _ DR: 0 -: Vitals _ penalty: -3 _ DR: 12
Advantages & Disadvantages Warrior Template [ pts] MA41
Danger Sense [15 pts] B47
Callous
+1 to Interrogation and Intimidation when I use threats or torture [-5 pts] B125
Duty (Team Delta) FR: 15, -15. or you may purchase -10 point version. [-15 pts] B133
Intolerance (All nations but own) Scope: Anyone unlike you, -10. [-10 pts] B140
Sense of Duty America [-10 pts] B153
NCO Lens [ pts] MA41
Rank 1 USMC Private [5 pts] B29
Flexibility [5 pts] B56
Style Familiarity (Fairbairn Close Combat Training) [1 pts] MA49
Improvised Weapons(Brawling) Ignore skill penalties when yielding an improvised weapon [1 pts] MA50
Improvised Weapons(Karate) Ignore skill penalties when wielding an improvised weapon [1 pts] MA50
Sense of Duty Alpha Male [-2 pts] B153
Vow (always take point) [-5 pts] B161
Delusions Globalists are taking over America [-1 pts] B164
Dislikes "Bleeding-Hearts" [-1 pts] B164
Expression "Death comes to all of us" [-1 pts] B164
Habit drinks bourbon from a hip flask [-1 pts] B164
Uncongenial [-1 pts] B164
Skills Combat - _ []
Backbreaker (ST) - 8 _ -3 [0] MA82
Binding (Judo) - 9 _ +0 [0] MA82
Brawling - 12 _ DX+0 [1] B182
Choke Hold (Judo) - 8 _ -1 [2] B230, MA69
Disarming (Judo) - 10 _ +1 [2] B230, MA70
Elbow Strike (Brawling) - 10 _ -2 [0] B230, MA71
Feint (Spear) - 11 _ +0 [0] B231, MA73
Garrote - 8 _ DX-4 [0] B197
Ground Fighting (Brawling) - 8 _ -4 [0] B231
Ground Fighting (Judo) - 5 _ -4 [0] B231, MA73
Gunner/TL8 (Machine Gun) - 8 _ DX-4 [0] B198
Guns/TL8 (Grenade Launcher) - 14 _ DX+2 [3] B198
Guns/TL8 (Light Anti-Armor Weapon) - 12 _ DX+0 [0] B198
Guns/TL8 (Light Machine Gun) - 10 _ DX-2 [0] B198
Guns/TL8 (Pistol) - 10 _ DX-2 [0] B198
Guns/TL8 (Rifle) - 16 _ DX+4 [12] B198
Guns/TL8 (Submachine Gun) - 10 _ DX-2 [0] B198
Head Butt (Karate) - 10 _ +0 [2] MA74
Judo
Includes encumbrance penalty - 9 _ DX-1 [2] B203
Karate Includes encumbrance penalty - 10 _ DX+0 [4] B203
Knee Strike (Brawling) - 11 _ -1 [0] B232, MA76
Knee Strike (Karate) - 10 _ +0 [1] B232
Knife - 13 _ DX+1 [2] B208
Liquid Projector/TL8 (Flamethrower) - 8 _ DX-4 [0] B205
Neck Snap (ST) - 8 _ -3 [2] B232, MA77
Retain Weapon (Rifle) (DX) - 13 _ +1 [2] B232, MA78
Shortsword - 11 _ DX-1 [1] B209
Spear - 11 _ DX-1 [1] B208
Staff - 9 _ DX-3 [0] B208
Stamp Kick (Brawling) - 9 _ -3 [0] MA80
TA (Knife Thrust/Neck) (Knife) - 10 _ -3 [3] MA68
TA (Stamp Kick/Face) (Stamp Kick) Damage is thrust+1, plus Brawling or Karate bonus, DX if miss... - 4 _ -5 [0] MA68
TA (Stamp Kick/Skull) (Stamp Kick) Damage is thrust+1, plus Brawling or Karate bonus, DX if miss... - 2 _ -7 [0] MA68
Throwing - 11 _ DX-1 [1] B226
TA (Spear Thrust/Face) (Spear) - 6 _ -5 [0] MA68
TA (Spear Thrust/Neck) (Spear) - 6 _ -5 [0] MA68
TA (Spear Thrust/Vitals) (Spear) - 8 _ -3 [0] MA68
Security - _ []
Climbing Includes ecumbrace penalty and +3 for Flexibility - 12 _ DX-1 [1] B183
Electronics Operation/TL8 (Security) - 11 _ IQ+0 [2] B189
Electronics Repair/TL8 (Security) Includes tool kit penalty - 8 _ IQ-1 [1] B190
Escape Includes +3 for Flexibility - 13 _ DX-2 [1] B192
Heraldry - 10 _ IQ-1 [1] B199
Holdout - 6 _ IQ-5 [0] B200
Interrogation Does not include +1 from Callous when I use threats or torture - 10 _ IQ-1 [1] B202
Intimidation Does not include +1 from Callous when I use threats or torture - 10 _ Will-1 [1] B202
Invisibility Art - - _ - [0] B202
Light Walk - - _ - [0] B205
Knot-Tying - 8 _ DX-4 [0] B203
Observation - 13 _ Per+1 [4] B211
Search - 11 _ Per-1 [1] B219
Stealth Includes encumbrance penalty - 11 _ DX+1 [4] B222
Streetwise - 10 _ IQ-1 [1] B223
Military - _ []
Expert Skill (Military Science) - 9 _ IQ-2 [1] B193
First Aid/TL8 Includes +1 (quailty) bonus for first aid kit - 11 _ IQ+0 [1] B195
Gesture - 12 _ IQ+1 [2] B198
Hiking - 12 _ HT+1 [4] B200
Leadership - 12 _ IQ+1 [4] B204
Soldier/TL8 - 13 _ IQ+2 [8] B221
Tactics - 10 _ IQ-1 [2] B224
Everyman - _ []
Computer Operation/TL8 - 11 _ IQ+0 [1] B184
Cooking - 10 _ IQ-1 [1] B185
Current Affairs/TL8 (Politics) - 11 _ IQ+0 [1] B186
Driving/TL8 (Automobile) - 11 _ DX-1 [1] B188
Driving/TL8 (Motorcycle) - 11 _ DX-1 [1] B188
Housekeeping - 11 _ IQ+0 [1] B200
Swimming Includes 2x encumbrance penalty - 7 _ HT+0 [1] B224
Spells
Melee Bayonet, multi-purpose
-1 to Guns skill when mounted
Thrust _ level: 11 _ parry: 8 _ block: no _ damage: 1d+2 imp _ reach: 1 _ ST: 9†
Head Butt Head Butt _ level: 11 _ parry: no _ block: no _ damage: 1d-1 _ reach: C _ ST:
Large Knife Swung _ level: 13 _ parry: 8 _ block: No _ damage: 1d-1 cut _ reach: C,1 _ ST: 6
Large Knife Thrust _ level: 13 _ parry: 8 _ block: No _ damage: 1d-1 imp _ reach: C _ ST: 6
Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive
Swung _ level: 11 _ parry: 8 _ block: No _ damage: 1d+1 cr _ reach: 1 _ ST: 6
Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive
Thrust _ level: 11 _ parry: 8 _ block: No _ damage: 1d-1 cr _ reach: 1 _ ST: 6
Natural Kick _ level: 10 _ parry: No _ block: _ damage: 1d cr _ reach: C,1 _ ST:
Natural Kick w/Boots _ level: 10 _ parry: No _ block: _ damage: 1d+1 cr _ reach: C,1 _ ST:
Natural Punch _ level: 12 _ parry: 9 _ block: _ damage: 1d-1 cr _ reach: C _ ST:
rifle butt If swung like a club may require a HT roll to avoid breakage.
Swing _ level: 6 _ parry: 6 _ block: no _ damage: 2d cr _ reach: 1 _ ST: 12‡
rifle butt If swung like a club may require a HT roll to avoid breakage.
Thrust _ level: 9 _ parry: 7 _ block: no _ damage: 1d+1 cr _ reach: 1 _ ST: 9†
Ranged Weapons .40 S&W (10x21mm) clip Kahr K40, .40 S$W _ Lvl: 0 _ Acc: 1 _ Damage: 2d+1 pi+ _ Range: 140/1600 _ RoF: 3 _ Shots: 6+1(3) _ Bulk: -1 _ Rcl: 2 _ ST: 8
5.56x45mm NATO clip
holds 30 rounds
Colt M4A1 _ Lvl: 0 _ Acc: 4 _ Damage: 4d+2 pi _ Range: 750/2900 _ RoF: 15 _ Shots: 30+1(3) _ Bulk: -4 _ Rcl: 2 _ ST: 9†
HE (High Explosive) Round Grenade Launcher _ Lvl: 14 _ Acc: 1 _ Damage: 6d+2 [2d] cr ex _ Range: 30/440 _ RoF: 1 _ Shots: 1(3) _ Bulk: - _ Rcl: 2 _ ST: 9†
HEDP (High Explosive Dual-Purpose) Round Grenade Launcher _ Lvl: 14 _ Acc: 1 _ Damage: 7d(10) cr ex 6d [2d] cr ex _ Range: 30/440 _ RoF: 1 _ Shots: 1(3) _ Bulk: - _ Rcl: 2 _ ST: 9†
Large Knife Thrown _ Lvl: 8 _ Acc: +0 _ Damage: 1d-1 imp _ Range: 8/16 _ RoF: 1 _ Shots: T(1) _ Bulk: -2 _ Rcl: _ ST: 6
Equipment (71.75 lb; $26,558) M4A1 SOPMOD
fitted with four accessory rails
State: E _ # 1 _ $ 1,200 _ Lb 6.6 lb _ ∑ $ 22,728 _ ∑ Lb 14.7 lb _ Ref: HT121
5.56x45mm NATO clip holds 30 rounds
State: E _ # 2 _ $ 34 _ Lb 1 lb _ ∑ $ 68 _ ∑ Lb 2 lb _ Ref: HT121
Colt M203A2, 40x46mmSR mounts under Colt M4A1 on a rail, cannot use long grenades
State: E _ # 1 _ $ 1,250 _ Lb 2.6 lb _ ∑ $ 1,260 _ ∑ Lb 3.1 lb _ Ref: HT142
HE (High Explosive) Round State: E _ # 1 _ $ 10 _ Lb 0.5 lb _ ∑ $ 10 _ ∑ Lb 0.5 lb _ Ref: HT142
Large Tactical Light 100' beam, 2xXS/2 hrs., rugged, expensive
State: E _ # 1 _ $ 200 _ Lb 0.5 lb _ ∑ $ 200 _ ∑ Lb 0.5 lb _ Ref: HT52, B273
Mini-Computer Sight +1 Guns, +3 Acc to 2000 yards, 2-4x magnification, Night Vision 7, -1 Bulk, 2xS/2 hrs.
State: E _ # 1 _ $ 20,000 _ Lb 2.5 lb _ ∑ $ 20,000 _ ∑ Lb 2.5 lb _ Ref: HT157
rifle butt If swung like a club may require a HT roll to avoid breakage.
State: E _ # 1 _ $ 0 _ Lb 0 lb _ ∑ $ 0 _ ∑ Lb 0 lb _ Ref: HT198
Military Uniform State: E _ # 1 _ $ 120 _ Lb 1 lb _ ∑ $ 1,976 _ ∑ Lb 22 lb _ Ref: HT63-5
5.56x45mm NATO clip holds 30 rounds
State: E _ # 2 _ $ 34 _ Lb 1 lb _ ∑ $ 68 _ ∑ Lb 2 lb _ Ref: HT121
Assault Vest 5 DR vs all but pi and cut; flexible: 1/10 cut, imp, pi; 1/5 cr
State: E _ # 1 _ $ 900 _ Lb 8 lb _ ∑ $ 900 _ ∑ Lb 8 lb _ Ref: HT67
Scabbard, Bayonet State: E _ # 1 _ $ 3 _ Lb 0.3 lb _ ∑ $ 43 _ ∑ Lb 1.3 lb _ Ref:
Bayonet, multi-purpose -1 to Guns skill when mounted
State: E _ # 1 _ $ 40 _ Lb 1 lb _ ∑ $ 40 _ ∑ Lb 1 lb _ Ref: HT197
Holster, Belt State: E _ # 1 _ $ 25 _ Lb 0.5 lb _ ∑ $ 782 _ ∑ Lb 2.4 lb _ Ref: B289
Kahr K40, .40 S&W State: C _ # 1 _ $ 720 _ Lb 1.5 lb _ ∑ $ 720 _ ∑ Lb 1.5 lb _ Ref: HT103
.40 S&W (10x21mm) clip State: E _ # 1 _ $ 37 _ Lb 0.4 lb _ ∑ $ 37 _ ∑ Lb 0.4 lb _ Ref: HT103
Scabbard, Knife State: E _ # 1 _ $ 3 _ Lb 0.3 lb _ ∑ $ 43 _ ∑ Lb 1.3 lb _ Ref:
Large Knife State: E _ # 1 _ $ 40 _ Lb 1 lb _ ∑ $ 40 _ ∑ Lb 1 lb _ Ref: B272
Canteen State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 3 lb _ Ref: B288
Water, 1 quart State: E _ # 1 _ $ 0 _ Lb 2 lb _ ∑ $ 0 _ ∑ Lb 2 lb _ Ref:
Canteen State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 3 lb _ Ref: B288
Water, 1 quart State: E _ # 1 _ $ 0 _ Lb 2 lb _ ∑ $ 0 _ ∑ Lb 2 lb _ Ref:
Ballistic Helmet State: E _ # 1 _ $ 250 _ Lb 3 lb _ ∑ $ 250 _ ∑ Lb 3 lb _ Ref: HT70
Boots, Jungle DR 3 when attack strikes foot from beneath
State: E _ # 1 _ $ 75 _ Lb 3 lb _ ∑ $ 75 _ ∑ Lb 3 lb _ Ref: HT68
Backpack, Small Holds 40 lbs.
State: E _ # 1 _ $ 60 _ Lb 3 lb _ ∑ $ 1,529 _ ∑ Lb 29.05 lb _ Ref: B288
.40 S&W (10x21mm) clip State: E _ # 1 _ $ 37 _ Lb 0.4 lb _ ∑ $ 37 _ ∑ Lb 0.4 lb _ Ref: HT103
5.56x45mm NATO clip holds 30 rounds
State: E _ # 3 _ $ 34 _ Lb 1 lb _ ∑ $ 102 _ ∑ Lb 3 lb _ Ref: HT121
Detachable Baffle Suppressor -3 to Hearing, -1 Bulk
State: E _ # 1 _ $ 750 _ Lb 1.4 lb _ ∑ $ 750 _ ∑ Lb 1.4 lb _ Ref: HT121,159
HE (High Explosive) Round State: E _ # 7 _ $ 10 _ Lb 0.75 lb _ ∑ $ 70 _ ∑ Lb 5.25 lb _ Ref: HT142
HEDP (High Explosive Dual-Purpose) Round State: E _ # 2 _ $ 20 _ Lb 0.75 lb _ ∑ $ 40 _ ∑ Lb 1.5 lb _ Ref: HT143
Tool Kit--Electronics Repair (Security), mini allows Electronics Repair at -2 (quality) for specific specialty
State: E _ # 1 _ $ 400 _ Lb 2 lb _ ∑ $ 400 _ ∑ Lb 2 lb _ Ref: HT24
First Aid Kit, small Can treat one major wound or a couple smaller one.
State: E _ # 1 _ $ 10 _ Lb 1 lb _ ∑ $ 10 _ ∑ Lb 1 lb _ Ref: HT221
Military Rations State: E _ # 6 _ $ 5 _ Lb 1.5 lb _ ∑ $ 30 _ ∑ Lb 9 lb _ Ref: HT35
Personal Basics Minimum gear for camping (-2 Survival w/o it)
State: E _ # 1 _ $ 5 _ Lb 1 lb _ ∑ $ 5 _ ∑ Lb 1 lb _ Ref: B288
Survival Tablets Sufficient for 6 meal, in a quart sized canteen
State: E _ # 1 _ $ 25 _ Lb 1.5 lb _ ∑ $ 25 _ ∑ Lb 1.5 lb _ Ref: HT35
Notes Private Linda is currently attached to NASA special operations Team Delta. His encumbrance will decrease to Light if he drops his Backpack.
The Fairbairn Close Combat Training Style emphasizes killing and sentry removal. U.S. Marine Corps Martial Arts Program emphasizes quick, violent attacks to stun or confust the opponent, followed by a takedown or throw.
WARNING: Guns not defaulting to Rifle.
154 Points Attributes: 90 Advantages: 28 Disadvantages: -47 Quirks: -5 Skills: 88 Spells: 0 Race: 0 Earned: 0
Modified at 12:37 AM on Sep 9, 2009. GURPS Character Sheet is copyright © 1998-2002, 2005-2009 by Richard A. Wilkes — All rights reserved worldwide.