Weird Wild West

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Campaign Background

Campaign name:

Starting year:

Genre: Steampunk

Realistic or cinematic? Grittematic™

General theme of campaign:

Are there multiple planes of existence?

Campaign World: Earth

Campaign’s base city, nation, empire, or planet:

Society/government type:

Control Rating: CR3

Exceptions to general CR:

Tech level: TL5+1

Exceptions to general TL:

General mana level: None

Do areas of higher/lower mana exist? No

Brief description of important neighboring powers, political/economic situation, etc.:

Information for PCs

Starting point value allowed for PCs: 175

Disadvantage limit (including Quirks): -75

PC races allowed: Human

Especially appropriate professions: Art Appraiser. Barber. College professor. Dancer. Experimental chemist. Fashion designer. Gadgeteer. Historian. Investor. Jeweler. Kickboxer. Ludographer. Mercenary. Newspaper reporter. Occupational therapist. Private investigator. Quiz show champion. Researcher. Stunt performer. Thief. Undertaker. Veterinarian. Writer. Xylographer. Yoga instructor. Zoologist.

Starting Wealth:

Starting Wealth levels allowed:

Starting Status levels allowed:

Starting TLs allowed:

Languages available:

Cultural Familiarities available:

Advantages, Disadvantages, and Skills

Required advantages, disadvantages, and skills:

Especially appropriate Advantages:

Especially appropriate Disadvantages:

Especially appropriate Skills:

Disallowed advantages, disadvantages, and skills:

Appropriate Patrons, Allies or Contacts:

Special Abilities Allowed for PCs

Exotic/supernatural traits:

Cinematic skills:

Are PC mages allowed? No.

Are PC psis allowed? No.

Are PC gadgeteers allowed? Yes.

Are there special limits on gadgeteering?

Unusual Background cost(s) for these abilities:

Legal or social restrictions on these abilities:

Rulebooks and Resources

GURPS Basic Set 4th edition (required).


See also