Starfleet Academy (23rd century): Difference between revisions
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| Skills || 30 | | Skills || 30 | ||
|- | |- | ||
| '''Total''' || ''' | | '''Total''' || '''40''' | ||
|} | |} | ||
Latest revision as of 19:33, 23 September 2017
Starfleet Academy Template
The following minimum standards apply to all graduates of Starfleet Academy. All Starfleet officers must be built from this template.
Basic Information
Item | Points |
---|---|
Attributes | 30 |
Advantages | 20 |
Disadvantages | -40 |
Skills | 30 |
Total | 40 |
Attribute Modifiers
Attribute | Rel. Lvl. | Points |
---|---|---|
IQ | +1 | 20 |
HT | +1 | 10 |
Total | 30 |
Advantages
Advantage | Level | Points |
---|---|---|
Fit | N/A | 5 |
Military Rank | 1 | 5 |
Resistance (Disease) (Common) (+3; *1/3) | N/A | 5 |
Social Regard (Respected) | 1 | 5 |
Total | 20 |
Disadvantages
Disadvantage | Level | Points |
---|---|---|
Code of Honor (Star Fleet) | -15 | |
Duty (Star Fleet) (15 or less (almost always)) | -15 | |
Sense of Duty (Federation) | -10 | |
Total | -40 |
Skills
Skill | Difficulty | Points |
---|---|---|
Astronomy/TL12 | IQ/H | 1 |
Beam Weapons/TL12 (Pistol) | DX/E | 1 |
Computer Operation/TL12 | IQ/E | 1 |
Computer Programming/TL12 | IQ/H | 1 |
Diplomacy | IQ/H | 1 |
Electronics Operation/TL12 (Matter Transmitters) | IQ/A | 2 |
Electronics Operation/TL12 (Scientific) | IQ/A | 2 |
Expert Skill (Xenology) | IQ/H | 1 |
First Aid/TL12 (Human) | IQ/E | 1 |
Free Fall | DX/A | 1 |
History (Federation) | IQ/H | 1 |
Judo | DX/H | 1 |
Law (Federation) | IQ/H | 1 |
Leadership | IQ/A | 1 |
Mathematics/TL12 (Applied) | IQ/H | 1 |
Navigation/TL12 (Hyperspace) | IQ/A | 2 |
Physics/TL12 | IQ/VH | 1 |
Piloting/TL12 (Aerospace) | DX/A | 1 |
Piloting/TL12 (High-Performance Spacecraft) | DX/A | 2 |
Savoir-Faire (Military) | IQ/E | 1 |
Shiphandling/TL12 (Starship) | IQ/H | 2 |
Spacer/TL12 | IQ/E | 1 |
Strategy (Space) | IQ/H | 1 |
Survival (any) | Per/A | 1 |
Vacc Suit/TL12 | DX/A | 1 |
Total | 30 |