Technology of Azimuth: Difference between revisions

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Azimuth is set in a TL 11 future.
Azimuth is set in a TL 11 future and uses the ''Biotech'' and ''Ultra-tech'' supplements. Almost all standard TL 9-11 technology exists, including cybernetics and biotech. Specific superscience technologies exist as well, but are highly restricted. Psychotronics, force field, plasma, contragrav and other undisclosed technologies are controlled by the [[Queen of Light]] and the [[Shiva Space Technology]] division. No explosions or powered weaponry can be used at the Tower of Light, but all manner of standard (non-superscience), unpowered non-lethal and melee weaponry is available.
 
Vehicles that transport people to and from the Tower of Light include submarines, fusion-powered watercraft, and Vertols. Microplanes, mini-subs, hovertanks, and ATVs provide shorter-range, smaller scale transport.


[[Category: GURPS Azimuth]]
[[Category: GURPS Azimuth]]

Revision as of 06:51, 21 May 2013

Azimuth is set in a TL 11 future and uses the Biotech and Ultra-tech supplements. Almost all standard TL 9-11 technology exists, including cybernetics and biotech. Specific superscience technologies exist as well, but are highly restricted. Psychotronics, force field, plasma, contragrav and other undisclosed technologies are controlled by the Queen of Light and the Shiva Space Technology division. No explosions or powered weaponry can be used at the Tower of Light, but all manner of standard (non-superscience), unpowered non-lethal and melee weaponry is available.

Vehicles that transport people to and from the Tower of Light include submarines, fusion-powered watercraft, and Vertols. Microplanes, mini-subs, hovertanks, and ATVs provide shorter-range, smaller scale transport.