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[[File:GURPS_Humor.jpg|150px|thumb|right| ]]
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== GMing ==
== GMing ==
 
<!-- === [[GURPS: Demonlands]] ===
=== [[GURPS: Demonlands]] ===
The Demonlands are located on a wind-swept island that lies at the extreme north of Pangaea Discordia. People of the Demonlands are a hardy breed who exist mostly at a TL0 level of technology due to the malign dominance of a race of demons who destroyed the previous TL2 civilization. Several of these demons installed themselves as gods, maintaining a cruel and oppressive dominance over the human population, suppressing any progress of civilization or development of technology. -->
The Demonlands are located on a wind-swept island that lies at the extreme north of Pangaea Discordia. People of the Demonlands are a hardy breed who exist mostly at a TL0 level of technology due to the malign dominance of a race of demons who destroyed the previous TL2 civilization. Several of these demons installed themselves as gods, maintaining a cruel and oppressive dominance over the human population, suppressing any progress of civilization or development of technology.


=== [[GURPS Dark Jazz]]===  
=== [[GURPS Dark Jazz]]===  

Revision as of 19:00, 29 October 2012

GMing

GURPS Dark Jazz

Characters investigate supernatural occurrences, uncover conspiracies, battle cultists, and destroy monsters in 1920s Los Angeles where prohibition gets an early repeal, Tesla dominates science and technology, and the Cthulhu Mythos is real.

Resources

3d6 Distribution

Campaign Planning Form (Blank)

City Stats Worksheet (Blank)

Life After People timeline

GURPS Library

See Cal's GURPS Library.

Projects

Twin Falls, NM

GURPS Dark Jazz

Pangaea Discordia. 300 million years in the future, a new and almost unrecognizable Earth has formed. What strange mysteries and civilizations will be found on this new pangaea?