Federation Tech Levels: Difference between revisions
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==Power== | ==Power== | ||
{| | {| | ||
!Technology !! Tech Level !! Explanation | !Technology !! Tech Level !! Explanation !! Ref | ||
|- valign="top" | |- valign="top" | ||
!Power Cells | !Power Cells | ||
|11 | |11 | ||
|These zero-resistance power sources are made of superconducting materials. The energy storage technology is not volatile. If misused, a power cell might destroy the device it's placed in; but the power cell itself will never explode. | |These zero-resistance power sources are made of superconducting materials. The energy storage technology is not volatile. If misused, a power cell might destroy the device it's placed in; but the power cell itself will never explode. | ||
|HT19 | |||
|- valign="top" | |- valign="top" | ||
!Generators | !Fusion Generators | ||
|11 | |11 | ||
|Fusion power is ubiquitous across the Federation. Portable reactors, able to provide power to a typical household, are available. They cost $100,000 and weigh only 50 lbs. | |Fusion power is ubiquitous across the Federation. Portable reactors, able to provide power to a typical household, are available. They cost $100,000 and weigh only 50 lbs. | ||
|HT20 | |||
|- valign="top" | |||
!Antimatter Generators | |||
|11 | |||
|Antimatter power, while not as safe or cost efficient as fusion power, does achieve the power densities required for warp drive and photon torpedos. Semi-portable generators exist (e.g. shuttles) which will provide power for 5 years. They cost $200,000, weight 100 lbs., and will provide external power for 5 years. | |||
|HT20 | |||
|- valign="top" | |||
!Solar Panels | |||
|9 | |||
|While an old technology, it competes with fusion power for low-level energy needs. Solar power arrays are used in the production of antimatter--usually on a Class D moon dedicated for this purpose (were He-3 for fusion reactors can also be harvested). | |||
|HT20 | |||
|} | |} | ||
=See Also= | =See Also= |
Revision as of 09:55, 8 November 2009
•••THIS PAGE CURRENTLY UNDER CONSTRUCTION•••
The Star Trek universe is a classic example of Safe-Tech [UT10-11]. As such, most technologies advanced at a fast progression--TL11^ by 2236. Technologies that actually modify the mind and body advanced at a retarded progression--TL9 by 2236 [UT8]. What follows is a detailed accounting of what technologies exist in the Star Trek: Aurora campaign.
Power
Technology | Tech Level | Explanation | Ref |
---|---|---|---|
Power Cells | 11 | These zero-resistance power sources are made of superconducting materials. The energy storage technology is not volatile. If misused, a power cell might destroy the device it's placed in; but the power cell itself will never explode. | HT19 |
Fusion Generators | 11 | Fusion power is ubiquitous across the Federation. Portable reactors, able to provide power to a typical household, are available. They cost $100,000 and weigh only 50 lbs. | HT20 |
Antimatter Generators | 11 | Antimatter power, while not as safe or cost efficient as fusion power, does achieve the power densities required for warp drive and photon torpedos. Semi-portable generators exist (e.g. shuttles) which will provide power for 5 years. They cost $200,000, weight 100 lbs., and will provide external power for 5 years. | HT20 |
Solar Panels | 9 | While an old technology, it competes with fusion power for low-level energy needs. Solar power arrays are used in the production of antimatter--usually on a Class D moon dedicated for this purpose (were He-3 for fusion reactors can also be harvested). | HT20 |
See Also
Federation Weapons
Federation Body Armor
Federation Equipment