Cal: Difference between revisions

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Cal has run a variety of campaigns using the GURPS system. Some of his previous campaigns include [[Eíre]], [[Zombie Apocalypse: Special Ops]], and [[Department 23]]. He currently runs two "epic" campaigns with both tabletop and online sessions.
Cal has run a variety of campaigns using the GURPS system. Some of his previous campaigns include [[Eíre]], [[Zombie Apocalypse: Special Ops]], and [[Department 23]]. He currently runs two "epic" campaigns with both tabletop and online sessions.


=== GURPS Troubleshooters ===
=== [[GURPS Troubleshooters]] ===
[[Troubleshooters, Inc.]] is the first paranormal investigative agency licensed by the City of Los Angeles. Operating from an old firehouse in the city's Skid Row, this motley crew of psychics, magicians, and former government operatives perform a unique service for citizens who find their lives intruded upon by ghosts, ghouls, vampires, demons, and various other creatures of the night.
[[Troubleshooters, Inc.]] is the first paranormal investigative agency licensed by the City of Los Angeles. Operating from an old firehouse in the city's Skid Row, this motley crew of psychics, magicians, and former government operatives perform a unique service for citizens who find their lives intruded upon by ghosts, ghouls, vampires, demons, and various other creatures of the night.



Revision as of 01:55, 16 January 2014

Cal Godot, owner and proprietor of the Robot Messiah GURPS wiki.

Cal Godot is a writer who lives in Los Angeles. He is the Robot Messiah Master of Games and owner of the RobotMessiah.com domain. He maintains the Robot Messiah GURPS wiki and other network resources.

GMing

Cal has run a variety of campaigns using the GURPS system. Some of his previous campaigns include Eíre, Zombie Apocalypse: Special Ops, and Department 23. He currently runs two "epic" campaigns with both tabletop and online sessions.

GURPS Troubleshooters

Troubleshooters, Inc. is the first paranormal investigative agency licensed by the City of Los Angeles. Operating from an old firehouse in the city's Skid Row, this motley crew of psychics, magicians, and former government operatives perform a unique service for citizens who find their lives intruded upon by ghosts, ghouls, vampires, demons, and various other creatures of the night.

GURPS Dark Jazz

An alternate Earth where weird science meets ritual magic, made all the more entertaining by the apparent reality of the Lovecraft Mythos. An epic campaign that begins in the 1920s, continues in the 1960s, and promises to span future-history as cold realities collide with dark fantasies in eschatological conflict.

GURPS Hyboria

The kingdom of Aquilonia is a wealthy land, and the purses of merchants and other fools are fat with coin. You can smell roasted pig everywhere you go. There are cooks in Tarantia who rub a fat sow in honey before roasting her for an entire day in smoldering coals. You need coin to buy that and anything else that doesn't smell or taste like dung. It is said that a fool and his money are soon parted. Why should you be on the wrong end of that deal? And besides, who would toil in a rocky field when there are such wondrous lands to explore while fleeing the justiciar?

Resources

Templates and Blank Forms

References

GURPS Library

See Cal's GURPS Library.

Projects

Twin Falls, NM. If you build it, they will shop.

News