Ayr: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Ayr (pron: ire) is a small village northwest of [[Wicklow]], populated exclusively by elves. | Ayr (pron: ire) is a small village northwest of [[Wicklow]], populated exclusively by elves. | ||
In | In 1164 the village was attacked by a troop of [[beastmen]]. The village was successfully defended when the Loegaire cousins joined several of the village's best warriors in battle against the marauders. | ||
=== Notable Residents of Ayr === | === Notable Residents of Ayr === |
Revision as of 05:18, 4 March 2011
Ayr (pron: ire) is a small village northwest of Wicklow, populated exclusively by elves.
In 1164 the village was attacked by a troop of beastmen. The village was successfully defended when the Loegaire cousins joined several of the village's best warriors in battle against the marauders.
Notable Residents of Ayr
Alar, the village druid
Brightleaf, Chief of the village
Lwlln, bowyer and legendary archer
Treeclimber, son of Brightleaf
Bearstalker, eldest son of Brightleaf
Briartongue, Elf warrior
Taller, Elf warrior
Ayr after the Great Devastation
Ayr is the only elven city to survive the Devastation, situated as it is near the cost of Eíre. The city was the primary focus for the elven refugees who survived the cataclysm and fled the Outlands. While the city remains in barbarian territory, the combined forces of the various elven tribes have been able to defend it. Elven and dwarven engineers constructed a series of three concentric walls around the city, providing formidable defense against any marauders. The city enjoys healthy trade with Wicklow and Dubh, and is the intermediary shipping point between the two cities. A large trade market is set up within the outer walls of the city.