Technology of Azimuth: Difference between revisions
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Azimuth is set in a TL 11 future and uses the ''Biotech'' and ''Ultra-tech'' supplements. Almost all standard TL 9-11 technology exists, including cybernetics and biotech. Specific superscience technologies exist as well, but are highly restricted. Psychotronics, force field, plasma, contragrav and other undisclosed technologies are controlled by the [[Queen of Light]] and the [[Shiva Space Technology]] division. Vehicles that transport people to and from the Tower of Light include submarines, fusion-powered watercraft, and Vertols. Microplanes, mini-subs, hovertanks, and ATVs provide shorter-range, smaller scale transport. | Azimuth is set in a TL 11 future and uses the ''Biotech'' and ''Ultra-tech'' supplements. Almost all standard TL 9-11 technology exists, including cybernetics and biotech. Specific superscience technologies exist as well, but are highly restricted. Psychotronics, force field, plasma, contragrav and other undisclosed technologies are controlled by the [[Queen of Light]] and the [[Shiva Space Technology]] division. Vehicles that transport people to and from the Tower of Light include submarines, fusion-powered watercraft, and Vertols. Microplanes, mini-subs, hovertanks, and ATVs provide shorter-range, smaller scale transport. | ||
Personal armaments are heavily restricted at the Tower of Light. No explosions or powered weaponry can be used in the tower, but all manner of standard (non-superscience), unpowered non-lethal and melee weaponry is available. For people undertaking activities off the tower, regular weaponry can be obtained. All PCs have a [[Military Cybersuit]] and | Personal armaments are heavily restricted at the Tower of Light. No explosions or powered weaponry can be used in the tower, but all manner of standard (non-superscience), unpowered non-lethal and melee weaponry is available. For people undertaking activities off the tower, regular weaponry can be obtained. All PCs have a [[Military Cybersuit]] and, when traveling off the Tower of Light, can make use of lethal weaponry. | ||
==Standard Civilian Equipment== | |||
Most civilians at the [[Tower of Light]] have cybernetic computer and neural interface implants. As such, they require no hardware or display capability to interact with [[Infinite Echo]]. Few civilians carry any additional computer resources. Computer labs with workstations, terminals, VR and holographic capability, and other similar resources are spaced throughout the Tower of Light, and groups can use those to assist with their projects. Alternatively, workgroups can use a shared virtual space, where Infinite Echo coordinates their sensory input as needed. Hands-on experiments and meetings can be run virtually. | |||
==Standard Military Equipment== | |||
Tower of Light security forces are issued monocrys suits (UT 172) and tangler pistols (UT 140). The monocrys suits are worn under their uniforms, which are silver and gray in color, or silver and white for officers. Some Tower of Light security personnel have been issued tangler rifles (UT 140) as well. Security personnel who serve in the field, off the tower, have lethal weapons and, for those who must go to the surface, sealed suits. Particle beams (UT 122) and rainbow lasers (UT 166) are the standard armaments carried by Tower of Light security forces abroad. Each supercarrier also maintains a 10-man heavy infantry section equipped with dreadnought battlesuits (UT 185) and heavier versions of standard security force weaponry. | |||
[[Category: GURPS Azimuth]] | [[Category: GURPS Azimuth]] |
Latest revision as of 18:38, 30 May 2013
Azimuth is set in a TL 11 future and uses the Biotech and Ultra-tech supplements. Almost all standard TL 9-11 technology exists, including cybernetics and biotech. Specific superscience technologies exist as well, but are highly restricted. Psychotronics, force field, plasma, contragrav and other undisclosed technologies are controlled by the Queen of Light and the Shiva Space Technology division. Vehicles that transport people to and from the Tower of Light include submarines, fusion-powered watercraft, and Vertols. Microplanes, mini-subs, hovertanks, and ATVs provide shorter-range, smaller scale transport.
Personal armaments are heavily restricted at the Tower of Light. No explosions or powered weaponry can be used in the tower, but all manner of standard (non-superscience), unpowered non-lethal and melee weaponry is available. For people undertaking activities off the tower, regular weaponry can be obtained. All PCs have a Military Cybersuit and, when traveling off the Tower of Light, can make use of lethal weaponry.
Standard Civilian Equipment
Most civilians at the Tower of Light have cybernetic computer and neural interface implants. As such, they require no hardware or display capability to interact with Infinite Echo. Few civilians carry any additional computer resources. Computer labs with workstations, terminals, VR and holographic capability, and other similar resources are spaced throughout the Tower of Light, and groups can use those to assist with their projects. Alternatively, workgroups can use a shared virtual space, where Infinite Echo coordinates their sensory input as needed. Hands-on experiments and meetings can be run virtually.
Standard Military Equipment
Tower of Light security forces are issued monocrys suits (UT 172) and tangler pistols (UT 140). The monocrys suits are worn under their uniforms, which are silver and gray in color, or silver and white for officers. Some Tower of Light security personnel have been issued tangler rifles (UT 140) as well. Security personnel who serve in the field, off the tower, have lethal weapons and, for those who must go to the surface, sealed suits. Particle beams (UT 122) and rainbow lasers (UT 166) are the standard armaments carried by Tower of Light security forces abroad. Each supercarrier also maintains a 10-man heavy infantry section equipped with dreadnought battlesuits (UT 185) and heavier versions of standard security force weaponry.