Starfleet Academy (23rd century): Difference between revisions

From GURPSworld Wiki
Jump to navigation Jump to search
mNo edit summary
 
(13 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Starfleet Academy Template ==
== Starfleet Academy Template ==
The following minimum standards apply to all graduates of Starfleet Academy. All Starfleet officers must be built from this template.
The following minimum standards apply to all graduates of Starfleet Academy. All Starfleet officers must be built from this template.
=== Basic Information ===
{|  class="wikitable"
! scope="col" style="width: 300px;" | Item
! scope="col" style="width: 60px;"| Points
|-
| Attributes  || 30
|-
| Advantages || 20
|-
| Disadvantages || -40
|-
| Skills ||  30
|-
| '''Total''' || '''40'''
|}


=== Attribute Modifiers ===   
=== Attribute Modifiers ===   
Line 7: Line 24:
! scope="col" style="width: 300px;" | Attribute  
! scope="col" style="width: 300px;" | Attribute  
! scope="col" style="width: 60px;" | Rel. Lvl.  
! scope="col" style="width: 60px;" | Rel. Lvl.  
! scope="col" style="width: 60px;" | Points  
! scope="col" style="width: 60px; text-align:center;" | Points  
|-
|-
| IQ || +1 || 20
| IQ || +1 || 20
|-
|-
| HT || +1 || 10
| HT || +1 || 10
|-
| colspan="2" | '''Total''' || '''30''' 
|}
|}


Line 27: Line 46:
|-
|-
| Social Regard (Respected) || 1 || 5
| Social Regard (Respected) || 1 || 5
|-
| colspan="2" | '''Total''' || '''20'''
|}
|}


Line 36: Line 57:
! scope="col" style="width: 60px;" | Points  
! scope="col" style="width: 60px;" | Points  
|-  
|-  
| Code of Honor (Star Fleet) || || -10
| Code of Honor (Star Fleet) || || -15
|-
|-
| Duty (Star Fleet) (15 or less (almost always)) || || -15
| Duty (Star Fleet) (15 or less (almost always)) || || -15
|-
|-
| Sense of Duty (Federation) || || -10  
| Sense of Duty (Federation) || || -10  
|-
| colspan="2" | '''Total''' || '''-40'''
|}
|}


Line 58: Line 81:
|-
|-
| Diplomacy || IQ/H || 1
| Diplomacy || IQ/H || 1
|-
| Electronics Operation/TL12 (Communications) || IQ/A || 1
|-
|-
| Electronics Operation/TL12 (Matter Transmitters) || IQ/A || 2
| Electronics Operation/TL12 (Matter Transmitters) || IQ/A || 2
|-
|-
| Electronics Operation/TL12 (Scientific) || IQ/A || 1
| Electronics Operation/TL12 (Scientific) || IQ/A || 2
|-
|-
| Expert Skill (Xenology) || IQ/H || 1
| Expert Skill (Xenology) || IQ/H || 1
Line 81: Line 102:
| Mathematics/TL12 (Applied) || IQ/H || 1
| Mathematics/TL12 (Applied) || IQ/H || 1
|-
|-
| Navigation/TL12 (Hyperspace) || IQ/A || 1
| Navigation/TL12 (Hyperspace) || IQ/A || 2
|-
| Navigation/TL12 (Space) || IQ/A || 1
|-
|-
| Physics/TL12 || IQ/VH || 1
| Physics/TL12 || IQ/VH || 1
Line 89: Line 108:
| Piloting/TL12 (Aerospace) || DX/A || 1
| Piloting/TL12 (Aerospace) || DX/A || 1
|-
|-
| Piloting/TL12 (High-Performance Spacecraft) || DX/A || 1
| Piloting/TL12 (High-Performance Spacecraft) || DX/A || 2
|-
|-
| Savoir-Faire (Military) || IQ/E || 1
| Savoir-Faire (Military) || IQ/E || 1
Line 99: Line 118:
| Strategy (Space) || IQ/H || 1
| Strategy (Space) || IQ/H || 1
|-
|-
| Survival (Arctic) || Per/A || 1
| Survival (any) || Per/A || 1
|-
|-
| Vacc Suit/TL12 || DX/A || 1
| Vacc Suit/TL12 || DX/A || 1
|-
| colspan="2" | '''Total''' || '''30'''
|}
|}


[[Category: GURPS Star Trek]]
[[Category: GURPS Star Trek]]

Latest revision as of 19:33, 23 September 2017

Starfleet Academy Template

The following minimum standards apply to all graduates of Starfleet Academy. All Starfleet officers must be built from this template.

Basic Information

Item Points
Attributes 30
Advantages 20
Disadvantages -40
Skills 30
Total 40

Attribute Modifiers

Attribute Rel. Lvl. Points
IQ +1 20
HT +1 10
Total 30

Advantages

Advantage Level Points
Fit N/A 5
Military Rank 1 5
Resistance (Disease) (Common) (+3; *1/3) N/A 5
Social Regard (Respected) 1 5
Total 20


Disadvantages

Disadvantage Level Points
Code of Honor (Star Fleet) -15
Duty (Star Fleet) (15 or less (almost always)) -15
Sense of Duty (Federation) -10
Total -40

Skills

Skill Difficulty Points
Astronomy/TL12 IQ/H 1
Beam Weapons/TL12 (Pistol) DX/E 1
Computer Operation/TL12 IQ/E 1
Computer Programming/TL12 IQ/H 1
Diplomacy IQ/H 1
Electronics Operation/TL12 (Matter Transmitters) IQ/A 2
Electronics Operation/TL12 (Scientific) IQ/A 2
Expert Skill (Xenology) IQ/H 1
First Aid/TL12 (Human) IQ/E 1
Free Fall DX/A 1
History (Federation) IQ/H 1
Judo DX/H 1
Law (Federation) IQ/H 1
Leadership IQ/A 1
Mathematics/TL12 (Applied) IQ/H 1
Navigation/TL12 (Hyperspace) IQ/A 2
Physics/TL12 IQ/VH 1
Piloting/TL12 (Aerospace) DX/A 1
Piloting/TL12 (High-Performance Spacecraft) DX/A 2
Savoir-Faire (Military) IQ/E 1
Shiphandling/TL12 (Starship) IQ/H 2
Spacer/TL12 IQ/E 1
Strategy (Space) IQ/H 1
Survival (any) Per/A 1
Vacc Suit/TL12 DX/A 1
Total 30